Gauntlets · HARD TO LEARN
Pixel Lineage
Fist Class
A Gauntlet class with a four-punch Flurry, a permanent damage bonus for Fist attacks and a chance to daze through Skybreaker.
Fist overview
Fist uses Gauntlets and has the in-game difficulty label Hard. Its starting kit covers martial multihit damage.
- Weapon
- Gauntlets
- Game difficulty label
- Hard
- Super branches
- 3 choices
Starting skills
| Move | When shown | What it does |
|---|---|---|
| Flurry | Taught now | Deliver four rapid punches. Each strike rolls its own hit and critical chance. |
| Iron Fists | Level 3 | Permanently increase unarmed/Fist basic-attack and Fist-technique damage by 15%. Other weapon damage and spell damage are unaffected. |
| Skybreaker | Level 7 | Deliver a heavy punch with a 50% chance to daze for one turn if it lands. This move has an eight-turn cooldown. |
Class passive
The starting class selection screen lists no separate passive description for this class.
Mechanics and conditions
Listed mechanics
- Flurry offers four separate chances to connect and score critical hits.
- Iron Fists permanently improves the class's matching attacks and techniques.
- Skybreaker adds an opportunity to interrupt an enemy with daze.
Scope and limitations
- The game explicitly labels Fist Hard difficulty.
- Flurry's four strikes can produce mixed hit and critical results.
- Skybreaker needs a landed hit, then a successful daze roll, and has a long cooldown.
Fist Super class paths
The Fist preview lists these three Super branches:
PATH 01MonkPATH 02BrawlerPATH 03Oni
The class comparison lists all starting families. The difficulty and role reference groups them by the game's displayed labels.
Skill interactions
- Each of Flurry’s four punches rolls its own hit and critical chance.
- Iron Fists increases unarmed/Fist basic attacks and Fist techniques by 15%.
- Skybreaker checks its 50% daze chance after a hit lands and has an eight-turn cooldown.
Related systems: castle and expedition basics, Energy, Guard and healing.
The Fist class selection screen
Open the original screen to inspect the class's playstyle, starter moves and branch names.
